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inZOI

Official announcement for inZOI from KRAFTON, published on Steam on October 15, 2026.

◆ Update Information

◽️ Patch Date: October 15, 2026

◽️ Build Version:

  • Windows PC Steam: 20261013.16166.W
  • Mac Steam: 20261013.16167.M

<inZOI v0.11.0 Mini Update>

■ Mods

[ModKit]

  • Script mod (Lua) support has been added.
  • Written Lua scripts can be applied to mods with the Lua script mod editor in the ModKit.

[*]Filter mod support has been added

  • Custom graphics filters can be created to become selectable from the game.

[*]Sample assets for 6 business display stands, 2 vehicles, and 1 swimming tube have been added.

[*]Headwear wizard has been added.

[*]Vehicle wizard’s parts hierarchy and selection/editing UX have been improved.

  • Response times when changing settings and processing speeds for mesh imports have also been improved.

[*]Step-by-step wizard UI/UX that’s currently available for vehicles has been added for the build category.

[*]When importing a character skeletal mesh, 4 levels of LOD matched to the body are automatically created.

[*]When importing custom body or head mesh, Nanite applications are detected and informed to the user of the risks involving transparent material rendering errors.

[*]A shortcut menu has been added to quickly open content browser 14 next to the top home button.

[*]‘Don’t show again’ option has been added to the share info popup that appears when packaging mods.

[In-game]

  • Lua script modding can be done with the help of an LLM using the in-game MCP.
  • For more information on how to use MCP in inZOI, please refer to the MCP guide video.

[*]New CLI commands have been added for adjusting the maximum number of cars and Zois.

Read the full announcement on Steam

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Patch notes and news tracker by eSportCafe · source: Steam News