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Apex Legends

Official announcement for Apex Legends from Electronic Arts, published on Steam on October 8, 2026.

First week of EA Javelin Anticheat

Since the transition to EA Javelin Anticheat, we’ve continued to monitor, identify, and disrupt cheating across Apex Legends. The move to Javelin gives our Anti-Cheat team greater visibility into threats and more flexibility to respond as new cheats emerge.

We wanted to share an update on what we’ve seen since the transition, including the volume of cheat attempts prevented, enforcement actions taken, and the types of cheating we’ve disrupted. Before diving into the numbers, we should discuss cheat prevention.

In the first week following the launch of Javelin Anti-Cheat, 265,550 cheating attempts have been prevented before they could impact gameplay.

This is an important distinction when looking at anti-cheat numbers. Javelin is designed not only to identify and action cheaters, but to prevent unauthorized software and cheating attempts from functioning in the first place.

That means a successful prevention does not always result in a ban — and that is by design.

When looking only at enforcement numbers, it can be easy to assume that fewer bans means fewer cheating attempts are being identified. In reality, a significant amount of Javelin's work happens before a cheater ever reaches the point where we need to issue a ban.

265,550 prevented attempts represent 265,550 instances where cheating was stopped before it could even have an impact on the game.

As we continue to evolve Javelin and expand its coverage, our focus will remain on stopping cheating as early as possible: prevent it when we can, detect it when it gets through, and take action when we have the evidence to do so.

Javelin by the Numbers

Week 1 of EA Javelin Anticheat:

Read the full announcement on Steam

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Patch notes and news tracker by eSportCafe · source: Steam News